These video game essays use the Assassin’s Creed series to examine how representations of the past provide insight into contemporary social tensions. The narrative of technological progress – the assumption that new technologies mean greater societal advancement – encourages the belief that we are living in the best possible world. The Assassin’s Creed Art History series considers how representations of history through technology can limit our ability to learn from the past and reimagine the future.
Gameworkers and Guildworkers (2020)
Blindspot (2021)
We acknowledge the support of the Canada Council for the Arts.