Factsheet

Developer:
SpekWork
Based in Toronto, Canada

Release date:
21 January 2019

Platforms:
iOS

Website:
https://gigco.app

Regular Price:

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Description

You find yourself in the bowels of GIGCO, a sprawling superpower in online retail. By tapping your phone (the abstracted communication through which transportation, commerce and employment all run through) you race across the screen, moving from one conveyor belt to the next. Your nemesis is the automated shipping robot, ready to take your job at any given chance. If you can't maneuver around the robots and complete your task, the lights dim; the warehouse transitions to fully automated machine-vision.

History


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Looking critically at how technology is shaping the ways we work, Gigco uses gameplay as analogy for civic participation. The rise of the gig/share/app economy has resulted in billions of dollars for company executives, while revealing horror stories of exploited contract workers embedded in the code.


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Features

  • In a world where Amazon, Uber, and Facebook have become one mega-corporation, you need to work, like, and subscribe to stay alive.
  • Defend your minimum-wage job against impending automation in quick-paced gameplay.
  • We all eat - play as four unique characters including men, women, non-binary folk, and furries.
  • Use the meta-app to uncover real world truths about contemporary labour conditions and the opportunities for organization.
  • A striking, generative soundtrack by Toronto-based recording artist and labour professor Ben McCarthy.

Videos

Trailer YouTube


Images

gigco4.png
gigco5.png
gigco1.png
gigco2.png
gigco3.png

logo


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Request Press Copy

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About SpekWork

Boilerplate
SpekWork is a studio exploring new political narratives through game design.

More information
More information on SpekWork, our logo & relevant media are available here.


GIGCO | Escape the Gig Economy Credits

Cat Bluemke
Design

Ben McCarthy
Audio

Jon Carroll
Code


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks